Digital Audio - (Procedural Game Audio, Algorithmic Composition & Sound Synthesis)

DES5xx
4

This hands-on project-based course will introduce students to the world of digital audio. Topics include real-time sound synthesis, machine listening, procedural game audio, algorithmic composition, digital instrument design and sound design. Students will learn to code using SuperCollider, a programming language for real-time audio synthesis. In this course the students will conduct their own audio-based research projects inspired by the current work being done in the field of computer music & sound synthesis. As listening skills are essential and need to be developed, this class will expose students to new and often very challenging music, sounds and composers. Weekly programming, reading and listening assignments will be given. Students will be evaluated on both technical and creative ability in this course.

  1. Ability to understand and utilize general digital audio processing theory
  2. Ability to design custom audio programs in SuperCollider
  3. Ability to creatively carry out original research
  4. Ability to practice active listening and audio analysis
Monsoon

Course Offering